JOURNAL ARTICLE

PENGEMBANGAN KOMIK DIGITAL PELESTARIAN LINGKUNGAN BERBASIS NILAI KARAKTER RELIGI UNTUK PEMBELAJARAN TEMATIK PADA SISWA SEKOLAH DASAR

Fauzatul Ma’rufah RohmanurmetaCandra Dewi

Year: 2019 Journal:   MUADDIB Studi Kependidikan dan Keislaman Vol: 1 (2)Pages: 100-100   Publisher: Muhammadiyah University of Ponorogo

Abstract

ABSTRACT The lack of maximum utilization of technology as a learning medium is directly proportional to the cultivation of the value of religious character in thematic learning, especially science subjects. Students are expected to learn and preserve the surrounding environment which is the creation of Allah SWT. Therefore, it is necessary to integrate technology with character values in the form of the development of digital comics for environmental preservation based on character values. This study aims to produce and know the validity of environmental conservation digital comic learning media based on the value of religious characters. The data obtained is qualitative and quantitative data. The test results of digital preservation comic learning media based on character values showed an average feasibility of 87% in material experts, 76% in media experts, 84.17% in classroom teachers, and 80.8% in students. Whereas for student learning outcomes obtained an average value of 84.83 from completeness criteria at least 75. These results indicate that the digital comic learning media of environmental conservation based on character value in integrative thematic learning is declared very feasible and ready to be implemented in thematic learning.

Keywords:
Comics Character education Character (mathematics) Mathematics education Thematic map Thematic analysis Psychology Value (mathematics) Digital media Multimedia Pedagogy Computer science Qualitative research Sociology Mathematics Artificial intelligence World Wide Web Geography Social science

Metrics

39
Cited By
10.47
FWCI (Field Weighted Citation Impact)
1
Refs
0.98
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Educational Methods and Impacts
Social Sciences →  Social Sciences →  Education
Blockchain Technology in Education and Learning
Physical Sciences →  Computer Science →  Information Systems
Education and Character Development
Social Sciences →  Social Sciences →  Education
© 2026 ScienceGate Book Chapters — All rights reserved.