JOURNAL ARTICLE

Real-Time 6-DOF Monocular Visual SLAM based on ORB-SLAM2

Abstract

Here, real-time 6-DOF monocular visual SLAM, which can be mapping with texture, is presented. The proposed method aims to compute 6-DOF camera pose and 3D landmarks position using monocular camera as the only sensor, and utilize texture to render the map of visualization quickly. By exploiting additional structural information such as camera height from the ground, the epipolar geometry is transformed into the perspective-n-point problem, restoring the indeterminate scale. In addition, this structural information is used to segment the point cloud of ground. This is of great help to clustering obstacles and constructing the spatial segmentation relationship of point cloud. The real-time performance of system is demonstrated using only GPU to render map. The effectiveness of the proposed method is demonstrated on various sequences including the KITTI dataset and outdoor image sequences captured on experimental vehicle.

Keywords:
Computer vision Artificial intelligence Epipolar geometry Point cloud Computer science Monocular Simultaneous localization and mapping Visualization Segmentation Perspective (graphical) Monocular vision Position (finance) Point (geometry) Robot Image (mathematics) Mobile robot Mathematics

Metrics

4
Cited By
0.95
FWCI (Field Weighted Citation Impact)
22
Refs
0.84
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Robotics and Sensor-Based Localization
Physical Sciences →  Engineering →  Aerospace Engineering
Robotic Path Planning Algorithms
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Advanced Image and Video Retrieval Techniques
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
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