JOURNAL ARTICLE

Mobility-Aware Service Selection in Mobile Edge Computing Systems

Abstract

Mobile edge computing has significantly reduced the response time of mobile applications by executing services in close proximity to mobile consumers. However, the capabilities and resources of edge servers are typically limited; additionally, service requirements in mobile environments are becoming increasingly complex and diverse. In this context, properly dispatching service requests to edge and cloud servers to improve the quality of services has become a crucial problem. In this paper, we focus on this problem and aim to minimize the response time of service invocations in mobile edge computing systems. The problem is formulated as an optimization problem, and a heuristic algorithm that combines the Genetic algorithm and the simulated Annealing algorithm for service selection in Mobile Edge Computing systems (GAMEC) is proposed to solve the problem. A series of experiments has demonstrated that the method performs well in reducing the response time of service invocations in mobile edge computing systems. Moreover, the execution time of GAMEC is of a low order of magnitude, and the algorithm scales well as the experimental scale increases.

Keywords:
Computer science Server Mobile edge computing Distributed computing Mobile computing Enhanced Data Rates for GSM Evolution Heuristic Cloud computing Edge computing Quality of service Mobile service Response time Service (business) Simulated annealing Computer network Operating system Algorithm Artificial intelligence

Metrics

31
Cited By
3.88
FWCI (Field Weighted Citation Impact)
20
Refs
0.94
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

IoT and Edge/Fog Computing
Physical Sciences →  Computer Science →  Computer Networks and Communications
Caching and Content Delivery
Physical Sciences →  Computer Science →  Computer Networks and Communications
Context-Aware Activity Recognition Systems
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

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