JOURNAL ARTICLE

Natural language generation as planning under uncertainty for spoken dialogue systems

Abstract

We present and evaluate a new model for Natural Language Generation (NLG) in Spoken Dialogue Systems, based on statistical planning, given noisy feedback from the current generation context (e.g. a user and a surface realiser). We study its use in a standard NLG problem: how to present information (in this case a set of search results) to users, given the complex tradeoffs between utterance length, amount of information conveyed, and cognitive load. We set these trade-offs by analysing existing match data. We then train a NLG policy using Reinforcement Learning (RL), which adapts its behaviour to noisy feedback from the current generation context. This policy is compared to several baselines derived from previous work in this area. The learned policy significantly outperforms all the prior approaches.

Keywords:
Computer science Utterance Natural language generation Context (archaeology) Reinforcement learning Spoken language Set (abstract data type) Natural language Artificial intelligence Natural language processing Natural (archaeology) Machine learning

Metrics

18
Cited By
2.67
FWCI (Field Weighted Citation Impact)
26
Refs
0.94
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Speech and dialogue systems
Physical Sciences →  Computer Science →  Artificial Intelligence
Topic Modeling
Physical Sciences →  Computer Science →  Artificial Intelligence
Multi-Agent Systems and Negotiation
Physical Sciences →  Computer Science →  Artificial Intelligence

Related Documents

© 2026 ScienceGate Book Chapters — All rights reserved.