JOURNAL ARTICLE

Enhancing User Experience for Mobile Learning Using Augmented Reality and Learning Style

Apichaya NimkoompaiWorapat PaireekrengSuwannit Chareen Chit

Year: 2019 Journal:   Journal of University of Babylon for Pure and Applied Sciences Vol: 27 (1)Pages: 345-355   Publisher: University of Babylon

Abstract

Current m-learning media are available in both native application and web-based application forms which create different user experience. Also, as the learners generally have diverse preferences and needs, a single style of m-learning may not meet such requirements. In order to formulate better and more attractive interaction between the learner and m-learning system, this study introduces augmented reality (AR) to both native and web applications as a means to improve captivation and create new user experience. A single group of learners is selected to try both types of application. The researcher groups the learner by learning style, using Felder-Silverman Learning Style Model, and then determines effectiveness of both forms of m-learning through an experiment. Experiment showed that all 4 learner groups were more satisfied with AR-enhanced native application based on user experience design due to its attractiveness and entertainment.

Keywords:
Augmented reality Attractiveness Computer science Style (visual arts) Multimedia Human–computer interaction Entertainment World Wide Web Psychology Geography

Metrics

2
Cited By
0.21
FWCI (Field Weighted Citation Impact)
11
Refs
0.52
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Augmented Reality Applications
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Educational Games and Gamification
Social Sciences →  Psychology →  Developmental and Educational Psychology
Virtual Reality Applications and Impacts
Physical Sciences →  Computer Science →  Human-Computer Interaction
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