JOURNAL ARTICLE

Immersive, interactive virtual field trips promote science learning

Chris MeadSanlyn BuxnerGeoffrey BruceWendy TaylorSteven SemkenAriel D. Anbar

Year: 2019 Journal:   Journal of Geoscience Education Vol: 67 (2)Pages: 131-142   Publisher: Taylor & Francis

Abstract

Field learning is considered an essential part of geoscience education, yet there are many practical challenges that limit broad and equitable access to field learning. Virtual field experiences can now help to broaden access to field learning. This work details the learning design and technical components of immersive, interactive virtual field trips (iVFTs). iVFTs take the established idea of a computer-based virtual field trip and add adaptive feedback and richer interactivity, which allow for active and more scientifically authentic learning experiences. By using adaptive learning technology, iVFTs can respond intelligently and automatically to student actions, guiding students through exploration, discovery, and analysis. We present evidence for the effectiveness of iVFTs in achieving learning objectives in both high school and undergraduate settings. Students from both samples showed large and statistically significant gains in content knowledge. Normalized gains on a six-item knowledge survey were .90 and .96, respectively (p < .001). This result broadly demonstrates the value of our iVFT designs. Follow-up research should rigorously study the effects of adaptive feedback, interactivity, and the other distinctive features of iVFTs on student learning.

Keywords:
Interactivity TRIPS architecture Field (mathematics) Computer science Field trip Active learning (machine learning) Metaverse Educational technology Multimedia Instructional simulation Virtual reality Mathematics education Human–computer interaction Psychology Artificial intelligence Mathematics

Metrics

173
Cited By
90.13
FWCI (Field Weighted Citation Impact)
34
Refs
1.00
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Geography Education and Pedagogy
Social Sciences →  Social Sciences →  Geography, Planning and Development
Educational Games and Gamification
Social Sciences →  Psychology →  Developmental and Educational Psychology
Science Education and Pedagogy
Social Sciences →  Social Sciences →  Education

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