Abstract

Video compression deeply relies on motion estimation but this crucial step requires power-hungry computational resources. Starting from an existing architecture capable of calculating a high number of Sum of Absolute Differences (SADs), three possible locations for approximate adders are chosen. At each location, different types of approximate adders are implemented and the results are analyzed in terms of error and power saving.

Keywords:
Adder Computer science Motion estimation Data compression Power (physics) Computational complexity theory Architecture Algorithm Computer engineering Parallel computing Real-time computing Telecommunications

Metrics

3
Cited By
0.54
FWCI (Field Weighted Citation Impact)
15
Refs
0.66
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Video Coding and Compression Technologies
Physical Sciences →  Computer Science →  Signal Processing
Digital Filter Design and Implementation
Physical Sciences →  Computer Science →  Signal Processing
Advanced Image Processing Techniques
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
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