BOOK-CHAPTER

Making Serious Games with Reusable Software Components

Wim van der VegtEnkhbold NyamsurenWim Westera

Year: 2018 Lecture notes in computer science Pages: 13-16   Publisher: Springer Science+Business Media
Keywords:
Software portability Computer science Software engineering Component-based software engineering Component (thermodynamics) Game programming Software Game development tool Software framework Resource-oriented architecture Architecture Software development Software architecture Variety (cybernetics) Operating system Video game development Game Developer Game design Multimedia Game design document Geography Artificial intelligence

Metrics

3
Cited By
2.12
FWCI (Field Weighted Citation Impact)
7
Refs
0.87
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Educational Games and Gamification
Social Sciences →  Psychology →  Developmental and Educational Psychology
Digital Games and Media
Social Sciences →  Social Sciences →  Sociology and Political Science
Artificial Intelligence in Games
Physical Sciences →  Computer Science →  Artificial Intelligence

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