JOURNAL ARTICLE

Skeleton-based Dynamic Hand Gesture Recognition using 3D Depth Data

Abstract

Hand gesture recognition is a crucial but challenging task in the field of Virtual Reality (VR) and Human Computer Interaction (HCI). In this paper, a skeleton-based dynamic hand gesture recognition approach is proposed, in which the skeleton structure of the hand captured by 3D depth sensor is firstly exploited and the spatiotemporal multi-fused features that concatenate four skeleton hand shape features and one hand direction feature are extracted. Then the hand shape features are encoded by Fisher Vector obtained from a Gaussian Mixture Model (GMM). To add the temporal information, hand shape Fisher Vector and hand direction feature are represented by a Temporal Pyramid (TP) to obtain the final feature vectors to be fed into a linear SVM classifier to recognize. The proposed approach is evaluated on a challenging dataset containing eight gestures performed by ten participants. Compared with the state-of-the-art dynamic hand gesture recognition methods, the proposed method shows a relative high recognition accuracy of 90.0%.

Keywords:
Skeleton (computer programming) Gesture Computer science Artificial intelligence Gesture recognition Human skeleton Computer vision Pattern recognition (psychology)

Metrics

11
Cited By
1.01
FWCI (Field Weighted Citation Impact)
0
Refs
0.75
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Hand Gesture Recognition Systems
Physical Sciences →  Computer Science →  Human-Computer Interaction
Human Pose and Action Recognition
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Robotics and Automated Systems
Physical Sciences →  Engineering →  Control and Systems Engineering
© 2026 ScienceGate Book Chapters — All rights reserved.