JOURNAL ARTICLE

Classroom Learning Activities: Using Frame Games in the College Classroom

Barbi Honeycutt

Year: 2004 Journal:   SCHOLE A Journal of Leisure Studies and Recreation Education Vol: 19 (1)Pages: 169-173   Publisher: Taylor & Francis
Keywords:
Frame (networking) Mathematics education Computer science Multimedia Psychology Pedagogy Telecommunications

Metrics

3
Cited By
0.95
FWCI (Field Weighted Citation Impact)
11
Refs
0.77
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Topics

Educational Games and Gamification
Social Sciences →  Psychology →  Developmental and Educational Psychology

Related Documents

JOURNAL ARTICLE

Enhancing Learning Using Classroom Games and Exercises

Janelle Heineke

Journal:   Quality Management Journal Year: 1997 Vol: 4 (4)Pages: 32-42
JOURNAL ARTICLE

Games and Activities for Classroom Violin Instruction

Joel B. Epstein

Journal:   American String Teacher Year: 2019 Vol: 69 (1)Pages: 41-46
JOURNAL ARTICLE

e-Learning and Classroom Learning Activities

Year: 2019 Pages: 33-33
JOURNAL ARTICLE

Defining Learning: Two Classroom Activities

Thomas Rocklin

Journal:   Teaching of Psychology Year: 1987 Vol: 14 (4)Pages: 228-229
© 2026 ScienceGate Book Chapters — All rights reserved.