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JOURNAL ARTICLE
Classroom Learning Activities: Using Frame Games in the College Classroom
Barbi Honeycutt
Year:
2004
Journal:
SCHOLE A Journal of Leisure Studies and Recreation Education
Vol:
19 (1)
Pages:
169-173
Publisher:
Taylor & Francis
DOI:
10.1080/1937156x.2004.11949537
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Keywords:
Frame (networking)
Mathematics education
Computer science
Multimedia
Psychology
Pedagogy
Telecommunications
Metrics
3
Cited By
0.95
FWCI (Field Weighted Citation Impact)
11
Refs
0.77
Citation Normalized Percentile
Is in top 1%
Is in top 10%
Topics
Educational Games and Gamification
Social Sciences → Psychology → Developmental and Educational Psychology
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