The rise of mobile cloud computing technology has given a chance to develop various computationally intensive applications for mobile devices. To use this opportunity in education, a new Next Generation Classroom Learning (NGCL) method called "Quiz inline" in the video is introduced. The user interacts with the video by answering the quiz at the end of each concept rather than at the end. The context and the questions uploaded are converted into a video. The video starts playing and pauses when the question is displayed and resumes when the student answers the question. Video quizzes need to be streamed continuously even when multiple users access the same video. To achieve the goal, "Online Frame Selection" mechanism is used, where-in which the key frames are extracted and converted to video. In order to facilitate video transmission to the students without any delay, a Platform as a Service mobile cloud environment is used from where those videos and video-quizzes are stored and streamed. By applying computational offloading, the videos are streamed to a group of users in a classroom. A survey on a set of users using different mobile devices has been taken to identify that the QoS/QoE standards are satisfied in the video streaming among them.
James EdmondsonWilliam AndersonJeff GrayJoseph LoyallKlaus SchmidJules White