BOOK-CHAPTER

Towards Transdisciplinary Design Of Ubiquitous Computing Systems Supporting End-User Development

Abstract

This chapter shows two things: first that end-user development is a necessary element of ubicomp systems and second that ubiquitous computing systems are, component-based systems. It outlines theoretical and methodological constructs, towards the definition of a framework for the design of component based ubicomp systems for the Internet of Things that can potentially support end-user development (EUD). The theoretical foundations for artifact-based Ambient Intelligence systems that support EUD tasks are classified under four broad categories: end-user design, end-user programming, semantic web/internet of things, and co-evolution of users, artifacts, and applications. Methodologies for the end users to be able to configure ubicomp systems based on artifacts are separated in methods, guidelines, tools, and interface elements that enable EUD, and in methods that enable the system mechanisms that support EUD. EUD possibility can be affected by relevant system design that has included EUD elements and mental models for the user.

Keywords:
Ubiquitous computing Computer science Human–computer interaction End-user development End-user computing End user World Wide Web Operating system Utility computing

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Citation History

Topics

Distributed and Parallel Computing Systems
Physical Sciences →  Computer Science →  Computer Networks and Communications
Spreadsheets and End-User Computing
Physical Sciences →  Computer Science →  Software
Scientific Computing and Data Management
Social Sciences →  Decision Sciences →  Information Systems and Management
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