JOURNAL ARTICLE

Robust Non-Rigid Motion Tracking and Surface Reconstruction Using $L_0$ Regularization

Kaiwen GuoFeng XuYangang WangYebin LiuQionghai Dai

Year: 2017 Journal:   IEEE Transactions on Visualization and Computer Graphics Vol: 24 (5)Pages: 1770-1783   Publisher: Institute of Electrical and Electronics Engineers

Abstract

We present a new motion tracking technique to robustly reconstruct non-rigid geometries and motions from a single view depth input recorded by a consumer depth sensor. The idea is based on the observation that most non-rigid motions (especially human-related motions) are intrinsically involved in articulate motion subspace. To take this advantage, we propose a novel based motion regularizer with an iterative solver that implicitly constrains local deformations with articulate structures, leading to reduced solution space and physical plausible deformations. The strategy is integrated into the available non-rigid motion tracking pipeline, and gradually extracts articulate joints information online with the tracking, which corrects the tracking errors in the results. The information of the articulate joints is used in the following tracking procedure to further improve the tracking accuracy and prevent tracking failures. Extensive experiments over complex human body motions with occlusions, facial and hand motions demonstrate that our approach substantially improves the robustness and accuracy in motion tracking.

Keywords:
Computer vision Artificial intelligence Computer science Robustness (evolution) Tracking (education) Structure from motion Match moving Rigid body Motion estimation Motion (physics) Subspace topology Physics

Metrics

24
Cited By
2.29
FWCI (Field Weighted Citation Impact)
64
Refs
0.90
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Human Pose and Action Recognition
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Human Motion and Animation
Physical Sciences →  Engineering →  Control and Systems Engineering
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