Production scheduling problem is a difficult and discrete optimisation problem, which is proved to be NP-hard. Its computational time grows exponentially with increasing of problem size. Therefore, solving large-scale production scheduling problem is a time-consuming task. To tackle this problem, this paper proposes a new artificial bee colony algorithm based on Graphics Processing Unit (GPU). It hopes that the GPU can accelerate the search and reduce the computational time. Experiments are conducted on some large-scale production scheduling problems. Results show that the proposed approach achieves promising performance.
Yanjie SongLuona WeiLining XingYi FangZhongshan ZhangYingwu Chen