JOURNAL ARTICLE

Hairy brushes

Steve Strassmann

Year: 1986 Journal:   ACM SIGGRAPH Computer Graphics Vol: 20 (4)Pages: 225-232   Publisher: ACM SIGGRAPH

Abstract

Paint brushes are modeled as a collection of bristles which evolve over the course of the stroke, leaving a realistic image of a sumi brush stroke. The major representational units are (1) Brush: a compound object composed of bristles, (2) Stroke: a trajectory of position and pressure, (3) Dip: a description of the application of paint to a class of brushes, and (4) Paper: a mapping onto the display device. This modular system allows experimentation with various stochastic models of ink flow and color change. By selecting from a library of brushes, dips, and papers, the stroke can take on a wide variety of expressive textures.

Keywords:
Brush Modular design Computer science Bristle Variety (cybernetics) Computer graphics (images) Class (philosophy) Artificial intelligence Object (grammar) Trajectory Computer vision Engineering Mechanical engineering Programming language

Metrics

218
Cited By
1.47
FWCI (Field Weighted Citation Impact)
15
Refs
0.83
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Tactile and Sensory Interactions
Life Sciences →  Neuroscience →  Cognitive Neuroscience
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