JOURNAL ARTICLE

Depth cueing for augmented reality

Abstract

Computer-augmented reality systems promise to overcome some of the problems inherent in virtual reality and, in addition, to provide numerous other application possibilities. However, if augmented reality is to become fully practicable a number of hurdles need to be surmounted. Not least of these is the ability to achieve convincing real-time visual integration of virtual objects within real scenes. To this end, it is particularly important that virtual entities appear to exist at their appropriate depth within a real environment. This article outlines an experimental system to determine the efficacy of alternative static monocular depth cues in an augmented reality display.

Keywords:
Augmented reality Computer science Virtual reality Computer vision Computer graphics (images) Artificial intelligence Human–computer interaction

Metrics

1
Cited By
0.00
FWCI (Field Weighted Citation Impact)
9
Refs
0.24
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Topics

Augmented Reality Applications
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Interactive and Immersive Displays
Physical Sciences →  Computer Science →  Human-Computer Interaction
Virtual Reality Applications and Impacts
Physical Sciences →  Computer Science →  Human-Computer Interaction
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