JOURNAL ARTICLE

Server-Side Bot Detection in Massively Multiplayer Online Games

Stefan MitterhoferChristopher KruegelEngin KirdaChristian Platzer

Year: 2009 Journal:   IEEE Security & Privacy Vol: 7 (3)Pages: 29-36   Publisher: Institute of Electrical and Electronics Engineers

Abstract

One of the greatest threats that massively multiplayer online games face today is a form of cheating called botting. The authors propose an automated approach that detects bots on the server side based on character activity and is completely transparent to end users.

Keywords:
Cheating Computer science Massively parallel Character (mathematics) Face (sociological concept) Server-side Client-side Computer security Multimedia Human–computer interaction World Wide Web Operating system Psychology

Metrics

82
Cited By
7.30
FWCI (Field Weighted Citation Impact)
9
Refs
0.98
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Advanced Malware Detection Techniques
Physical Sciences →  Computer Science →  Signal Processing
Peer-to-Peer Network Technologies
Physical Sciences →  Computer Science →  Computer Networks and Communications
Internet Traffic Analysis and Secure E-voting
Physical Sciences →  Computer Science →  Artificial Intelligence
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