JOURNAL ARTICLE

Efficient motion planning for humanoid robots using lazy collision checking and enlarged robot models

Abstract

Motion planning for humanoid robotic systems with many degrees of freedom is an important and still generally unsolved problem. To give the robot the ability of acting and navigating in complex environments, the motion planner has to find collision-free paths in a robust manner. The runtime of a planning algorithm is critical, since complex tasks require several planning steps where the collision detection and avoidance should be accomplished in reasonable time. In this paper we present an extension of standard sampling-based techniques using Rapidly Exploring Random Trees (RRT). We extend the free-bubble path validation algorithm from Quinlan, which can be used to guarantee the collision-free status of a C-space path between two samples. By using enlarged robot models it is possible to avoid costly distance calculations and therefore to speed up the planning process. We also present a combined approach based on lazy collision checking that brings together the advantages of fast sampling-based and exact path-validated algorithms. The proposed algorithms have been evaluated by experiments on a humanoid robot in a kitchen environment and by a comparison to a validation based on Quinlan's free bubbles approach.

Keywords:
Motion planning Computer science Humanoid robot Robot Collision Path (computing) Collision detection Process (computing) Motion (physics) Collision avoidance Artificial intelligence Simulation Degrees of freedom (physics and chemistry) Algorithm Real-time computing Computer vision Programming language

Metrics

19
Cited By
1.50
FWCI (Field Weighted Citation Impact)
25
Refs
0.84
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Robotic Path Planning Algorithms
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Robotic Locomotion and Control
Physical Sciences →  Engineering →  Biomedical Engineering
Human Pose and Action Recognition
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
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