Nikolaus VahrenkampTamim AsfourRüdiger Dillmann
Motion planning for humanoid robotic systems with many degrees of freedom is an important and still generally unsolved problem. To give the robot the ability of acting and navigating in complex environments, the motion planner has to find collision-free paths in a robust manner. The runtime of a planning algorithm is critical, since complex tasks require several planning steps where the collision detection and avoidance should be accomplished in reasonable time. In this paper we present an extension of standard sampling-based techniques using Rapidly Exploring Random Trees (RRT). We extend the free-bubble path validation algorithm from Quinlan, which can be used to guarantee the collision-free status of a C-space path between two samples. By using enlarged robot models it is possible to avoid costly distance calculations and therefore to speed up the planning process. We also present a combined approach based on lazy collision checking that brings together the advantages of fast sampling-based and exact path-validated algorithms. The proposed algorithms have been evaluated by experiments on a humanoid robot in a kitchen environment and by a comparison to a validation based on Quinlan's free bubbles approach.
Donghyuk KimYoungsun KwonSung‐Eui Yoon
Lorenzo Ricciardi CelsiMichela Ricciardi Celsi∗∗
Nikolaus VahrenkampTamim AsfourRüdiger Dillmann
Joshua BialkowskiSertaç KaramanMichael OtteEmilio Frazzoli