Abstract

Since the advent of ad-hoc networking, it has been viewed as a potential multi-application technology. It holds promise for a number of fields like military, medical, logistics and disaster recovery applications. Ad-hoc networks have been an object of interest and research not just because of the prospects they offer but also because of the numerous issues that they face. One such issue is the distribution of high bandwidth real-time data via multicasting. This paper presents a comparative study of multicasting of video and video-like data using two different ad-hoc routing protocols, viz. OLSR and PUMA. Our NS2 simulations show that OLSR produces higher throughput and lower latency.

Keywords:
Computer science Wireless ad hoc network Optimized Link State Routing Protocol Computer network Multicast Ad hoc wireless distribution service Latency (audio) Vehicular ad hoc network Mobile ad hoc network Bandwidth (computing) Video streaming Low latency (capital markets) Distributed computing Routing protocol Routing (electronic design automation) Wireless Telecommunications

Metrics

6
Cited By
1.10
FWCI (Field Weighted Citation Impact)
8
Refs
0.79
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Mobile Ad Hoc Networks
Physical Sciences →  Computer Science →  Computer Networks and Communications
Opportunistic and Delay-Tolerant Networks
Physical Sciences →  Computer Science →  Computer Networks and Communications
Cooperative Communication and Network Coding
Physical Sciences →  Computer Science →  Computer Networks and Communications
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