This paper describes a method of generation of forces from a two-dimensional static image to make texture tangible using haptic devices. The proposed technique consists in creating a height map computed thanks to Tsai & Shah algorithm - an algorithm in shape-from-shading. This height map is then used to generate the virtual surface, and forces fields creating haptic texture are calculated by a new haptic texture rendering model.
Jialu LiAiguo SongXiaorui Zhang
Miguel Á. OtaduyMing–Chieh Lin
Seongwon ChoSung-Hwan ShinSeungmoon Choi