JOURNAL ARTICLE

SPANC: Optimizing Scheduling Delay for Peer-to-Peer Live Streaming

Ka Hung ChanS.-H. Gary ChanAli C. Begen

Year: 2010 Journal:   IEEE Transactions on Multimedia Vol: 12 (7)Pages: 743-753   Publisher: Institute of Electrical and Electronics Engineers

Abstract

In peer-to-peer (P2P) live streaming using unstructured mesh, packet scheduling is an important factor in overall playback delay. In this paper, we propose a scheduling algorithm to minimize scheduling delay. To achieve low delay, our scheduling is predominantly push in nature, and the schedule needs to be changed only upon significant change in network states (due to, for examples, bandwidth change or parent churns). Our scheme, termed SPANC (Substream Pushing and Network Coding), pushes video packets in substreams and recovers packet loss using network coding. Given heterogeneous contents, delays, and bandwidths of parents of a peer, we formulate the substream assignment (SA) problem to assign substreams to parents with minimum delay. The SA problem can be optimally solved in polynomial time by transforming it to a max-weighted bipartite matching problem. We then formulate the fast recovery with network coding (FRNC) problem, which is to assign network coded packets to each parent to achieve minimum recovery delay. The FRNC problem can also be solved exactly in polynomial time with dynamic programming. Simulation results show that SPANC achieves substantially lower delay with little cost in bandwidth, as compared with recent approaches based on pull, network coding and hybrid pullpush.

Keywords:
Computer science Linear network coding Network packet Bipartite graph Scheduling (production processes) Coding (social sciences) Network delay Job shop scheduling Schedule Time complexity Computer network Mathematical optimization Distributed computing Algorithm Theoretical computer science Mathematics

Metrics

38
Cited By
5.56
FWCI (Field Weighted Citation Impact)
39
Refs
0.96
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Peer-to-Peer Network Technologies
Physical Sciences →  Computer Science →  Computer Networks and Communications
Cooperative Communication and Network Coding
Physical Sciences →  Computer Science →  Computer Networks and Communications
Caching and Content Delivery
Physical Sciences →  Computer Science →  Computer Networks and Communications
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