Abstract

Indoor localization techniques using location fingerprints are gaining popularity because of their cost-effectiveness compared to other infrastructure-based location systems. However, their reported accuracy fall short of their counterparts. In this paper, we investigate many aspects of fingerprint-based location systems in order to enhance their accuracy. First, we derive analytically a robust location fingerprint definition, and then verify it experimentally as well. We also devise a way to facilitate under-trained location systems through simple linear regression technique. This technique reduces the training time and effort, and can be particularly useful when the surrounding or setup of the localization area changes. We further show experimentally that because of the positions of some access points or the environmental factors around them, their signal strength correlates nicely with distance. We argue that it would be more beneficial to give special consideration to these access points for location computation, owing to their ability to distinguish locations distinctly in signal space. The probability of encountering such access points will be even higher when we denote a location's signature using the signals of multiple wireless technologies collectively. We present the results of two well- known localization algorithms (K-Nearest Neighbor and Bayesian Probabilistic Model) when the above factors are exploited, using Bluetooth and Wi-Fi signals. We have observed significant improvement in their accuracy when our ideas are implemented.

Keywords:
Computer science Fingerprint (computing) Bluetooth Probabilistic logic Wireless Fingerprint recognition Signal strength Simple (philosophy) SIGNAL (programming language) k-nearest neighbors algorithm Data mining Computation Artificial intelligence Real-time computing Computer engineering Algorithm Telecommunications

Metrics

146
Cited By
6.50
FWCI (Field Weighted Citation Impact)
25
Refs
0.97
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Indoor and Outdoor Localization Technologies
Physical Sciences →  Engineering →  Electrical and Electronic Engineering
Mobile Crowdsensing and Crowdsourcing
Physical Sciences →  Computer Science →  Computer Science Applications
RFID technology advancements
Physical Sciences →  Engineering →  Media Technology
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