JOURNAL ARTICLE

Bending-Invariant Correspondence Matching on 3-D Human Bodies for Feature Point Extraction

S. LiCharlie C. L. WangKin‐Chuen Hui

Year: 2011 Journal:   IEEE Transactions on Automation Science and Engineering Vol: 8 (4)Pages: 805-814   Publisher: Institute of Electrical and Electronics Engineers

Abstract

In this paper, we present an automatic approach to match correspondences on 3-D human bodies in various postures so that feature points can be automatically extracted. The feature points are very important to the establishment of volumetric parameterization around human bodies for the human-centered customization of soft-products (Trans. Autom. Sci. Eng., vol. 4, issue no. 1, pp. 11-21, 2007). For a given template human model with a set of predefined feature points, we first down-sample the input model into a set of sample points. Then, the corresponding points of these samples on the human model are identified by minimizing the distortion with the help of a series of transformations regardless of their differences in postures, scales or positions. The basic idea of our algorithm is to transform the template human body to the shape of the input model iteratively. To generate a bending invariant mapping, the initial correspondence/transformation is computed in a multidimensional scaling (MDS) embedding domain of 3-D human models, where the Euclidean distance between two samples on a 3-D model in the MDS domain corresponds to the geodesic distance between them in Re3. As the posture change (i.e., the body bending) of a human model can be considered as approximately isometric in the intrinsic 3-D shape, the initial correspondences established in the MDS domain can greatly enhance the robustness of our approach in body bending. Once the correspondences between the surface samples on the template model and the input model are determined after iterative transformations, we have essentially found the corresponding feature points on the input model. Finally, the locations of the based local matching step.

Keywords:
Invariant (physics) Artificial intelligence Geodesic Euclidean distance Robustness (evolution) Computer science Feature (linguistics) Matching (statistics) Pattern recognition (psychology) Mathematics Algorithm Computer vision Geometry

Metrics

23
Cited By
4.61
FWCI (Field Weighted Citation Impact)
41
Refs
0.95
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics
Human Motion and Animation
Physical Sciences →  Engineering →  Control and Systems Engineering
Image Processing and 3D Reconstruction
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

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