JOURNAL ARTICLE

<title>Soft image processing</title>

Jean-Pierre ReveillèsJ. Yeacoub

Year: 1996 Journal:   Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE Vol: 2826 Pages: 206-215   Publisher: SPIE

Abstract

Edges of general images are generally made of the noise (or singular) points of images. Some purely discrete and very simple algorithms, like Sobel one, are able to approximate these edges, but, unhappily, they lack accuracy. Using the restriction of gray level images to 3 X 3 masks interpreted as 3D digital surfaces, we give a new way of computing exactly the normal vector, or gradient, at regular points. We derive from this study a new discrete algorithm, based on Max Area Triangles contained in 3 X 3 masks, able to make a finer distinction between regular and singular point on any image and giving softer boundaries.

Keywords:
Sobel operator Point (geometry) Computer science Image (mathematics) Computer vision Image processing Simple (philosophy) Algorithm Digital image Artificial intelligence Digital geometry Noise (video) Mathematics Edge detection Geometry

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Topics

Digital Image Processing Techniques
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Medical Image Segmentation Techniques
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Advanced Numerical Analysis Techniques
Physical Sciences →  Engineering →  Computational Mechanics

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