JOURNAL ARTICLE

Birefringence-Based Real-Time Rendering of Translucent Material

Qun GaoShuangjiu Xiao

Year: 2013 Journal:   International Journal of Future Computer and Communication Pages: 192-195

Abstract

In this paper, a new rendering method is proposed for translucent material in which birefringence is considered. We introduce birefringence (double refraction) to calculation scattering for translucent material rendering. A ray goes into two rays when it passes through a birefringence material. These shaded points are contributed by two refractive rays and these samples are selected in two refractive rays. We implement the method in translucent material rendering and good results are achieved.

Keywords:
Computer science Rendering (computer graphics) Birefringence Computer graphics (images) Optics Physics

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FWCI (Field Weighted Citation Impact)
9
Refs
0.18
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Topics

Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics

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