JOURNAL ARTICLE

Video summarization based on user interaction

Abstract

It is frequently the case that viewers want to watch sports in less time than a game takes to play. Computing a summarization of a game depends upon information about each play. In contrast with previous video summarization work this paper describes how the interactive behavior of prior viewers can be used to compute which plays are most interesting. This passive feedback is examined as a possible source for the degree of interest in a play. In addition, a mechanism is described for briefly showing the game action that was removed to create the summary. This helps to preserve the continuity of the game in the viewer's mind.

Keywords:
Automatic summarization Computer science Human–computer interaction Video game Multimedia Action (physics) Game mechanics Game design Contrast (vision) Artificial intelligence

Metrics

19
Cited By
2.56
FWCI (Field Weighted Citation Impact)
10
Refs
0.92
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Video Analysis and Summarization
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Multimedia Communication and Technology
Social Sciences →  Social Sciences →  Sociology and Political Science
Music and Audio Processing
Physical Sciences →  Computer Science →  Signal Processing

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