JOURNAL ARTICLE

Cluster parallel rendering based on encoded mesh

Aihong QinHua XiongHao-yu PengZhen LiuJiaoying Shi

Year: 2006 Journal:   Journal of Zhejiang University. Science A Vol: 7 (7)Pages: 1124-1133   Publisher: Springer Science+Business Media

Abstract

Use of compressed mesh in parallel rendering architecture is still an unexplored area, the main challenge of which is to partition and sort the encoded mesh in compression-domain. This paper presents a mesh compression scheme PRMC (Parallel Rendering based Mesh Compression) supplying encoded meshes that can be partitioned and sorted in parallel rendering system even in encoded-domain. First, we segment the mesh into submeshes and clip the submeshes’ boundary into Runs, and then piecewise compress the submeshes and Runs respectively. With the help of several auxiliary index tables, compressed submeshes and Runs can serve as rendering primitives in parallel rendering system. Based on PRMC, we design and implement a parallel rendering architecture. Compared with uncompressed representation, experimental results showed that PRMC meshes applied in cluster parallel rendering system can dramatically reduce the communication requirement.

Keywords:
Computer science Rendering (computer graphics) Polygon mesh Parallel computing Parallel rendering Computer graphics (images) Tiled rendering Software rendering Computer graphics

Metrics

1
Cited By
0.00
FWCI (Field Weighted Citation Impact)
29
Refs
0.14
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Topics

Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Simulation and Modeling Applications
Physical Sciences →  Engineering →  Control and Systems Engineering

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