JOURNAL ARTICLE

Exploiting Virtual Environments to Support Collaborative E-Learning Communities

Ch. BourasE. GuannakaΘ. Τσιάτσος

Year: 2008 Journal:   International Journal of Web-Based Learning and Teaching Technologies Vol: 3 (2)Pages: 1-22   Publisher: IGI Global

Abstract

The main goal of this article is to facilitate educational designers and developers by providing a point of reference for making decisions on how to incorporate 3D environments into the applications they develop as well as for extending their capabilities by integrating more functionality. Therefore, this article presents the design principles for virtual spaces, which aim at supporting multi-user communication in Web-based learning communities. In addition the implementation of these principles is presented, using as point of reference EVE Training Area. This environment constitutes a three-dimensional space where participants, represented by 3D humanoid avatars, have the ability to use a variety of 3D e-collaboration tools for learning together. Furthermore, this article presents collaborative e-learning usage scenarios that could be realized by exploiting collaborative virtual environments.

Keywords:
Variety (cybernetics) Computer science Point (geometry) Human–computer interaction Collaborative learning Space (punctuation) Virtual learning environment Virtual machine Instructional simulation Multimedia Virtual reality Knowledge management Artificial intelligence

Metrics

19
Cited By
1.94
FWCI (Field Weighted Citation Impact)
39
Refs
0.90
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Virtual Reality Applications and Impacts
Physical Sciences →  Computer Science →  Human-Computer Interaction
Innovative Teaching and Learning Methods
Social Sciences →  Psychology →  Developmental and Educational Psychology
Usability and User Interface Design
Physical Sciences →  Computer Science →  Human-Computer Interaction
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