JOURNAL ARTICLE

Fast time-dependent isosurface extraction and rendering

Abstract

For the visualisation of time-dependent data sets, interactive isosurface extraction and rendering is desirable. It allows the user to study the development of a surface shape in time, such as a moving front or an evolving object shape. For this purpose, the user must be able to interactively specify an isovalue, and a sequence of isosurfaces must be visualised, starting from any time step, in forward or backward direction in time. In this paper, we describe efficient and tightly coupled techniques for time-dependent isosurface extraction and rendering at interactive frame rates. In preprocessing, we create data structures from a time-dependent data set that allow real-time extraction of all isovalue-spanning cells, achieving rates of several hundreds of frames per second. These isovalued cells are then passed to a fast hardware-assisted direct point rendering algorithm for display, thus avoiding time expensive surface construction by triangulation. This algorithm makes effective use of the available graphics hardware.

Keywords:
Isosurface Computer science Rendering (computer graphics) Real-time rendering Computer graphics (images) Visualization Preprocessor Alternate frame rendering Data visualization Image-based modeling and rendering Computer graphics Graphics Artificial intelligence Computer vision Software rendering 3D computer graphics

Metrics

6
Cited By
1.62
FWCI (Field Weighted Citation Impact)
15
Refs
0.84
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics
Data Visualization and Analytics
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

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