Abstract

We report on an experiment testing gaze-contingent depth-of-field (DOF) for the reduction of visual discomfort when viewing stereoscopic displays. Subjective results are compelling, showing, we believe for the first time, that gaze-contingent depth-of-field significantly reduces visual discomfort. When individual stereoacuity is taken into account, objective measurements of gaze vergence corroborate previous reports, showing significant bias toward the zero depth plane, where error is smallest. As with earlier similar attempts, participants expressed a dislike toward gaze-contingent DOF. Although not statistically significant, this dislike is likely attributed to the eye tracker's spatial inaccuracy as well as the DOF simulation's noticeable temporal lag.

Keywords:
Gaze Stereoscopic acuity Vergence (optics) Stereoscopy Computer vision Visual field Computer science Psychology Artificial intelligence Stereopsis

Metrics

70
Cited By
9.60
FWCI (Field Weighted Citation Impact)
54
Refs
0.98
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Advanced Optical Imaging Technologies
Physical Sciences →  Engineering →  Media Technology
Visual perception and processing mechanisms
Life Sciences →  Neuroscience →  Cognitive Neuroscience
Virtual Reality Applications and Impacts
Physical Sciences →  Computer Science →  Human-Computer Interaction
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