JOURNAL ARTICLE

Bundle Adjustment with Self–Calibration Using Straight Lines

Ayman HabibMichel MorganYoung-ran Lee

Year: 2002 Journal:   The Photogrammetric Record Vol: 17 (100)Pages: 635-650   Publisher: Wiley

Abstract

Increased use of digital imagery has facilitated the opportunity to use features, in addition to points, in photogrammetric applications. Straight lines are often present in object space, and prior research has focused on incorporating straight–line constraints into bundle adjustment for frame imagery. In the research reported in this paper, object–space straight lines are used in a bundle adjustment with self–calibration. The perspective projection of straight lines in the object space produces straight lines in the image space in the absence of distortions. Any deviations from straightness in the image space are attributed to various distortion sources, such as radial and decentric lens distortions. Before incorporating straight lines into a bundle adjustment with self–calibration, the representation and perspective transformation of straight lines between image space and object space should be addressed. In this investigation, images of straight lines are represented as a sequence of points along the image line. Also, two points along the object–space straight line are used to represent that line. The perspective relationship between image– and object–space lines is incorporated in a mathematical constraint. The underlying principle in this constraint is that the vector from the perspective centre to an image point on a straight–line feature lies on the plane defined by the perspective centre and the two object points defining the straight line. This constraint has been embedded in a software application for bundle adjustment with self–calibration that can incorporate point as well as straight–line features. Experiments with simulated and real data have proved the feasibility and the efficiency of the algorithm proposed.

Keywords:
Bundle adjustment Line (geometry) Computer vision Vanishing point Artificial intelligence Perspective (graphical) Bundle Point (geometry) Mathematics Space (punctuation) Distortion (music) Constraint (computer-aided design) Image plane Computer science Geometry Photogrammetry Image (mathematics)

Metrics

94
Cited By
2.72
FWCI (Field Weighted Citation Impact)
6
Refs
0.91
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
3D Surveying and Cultural Heritage
Physical Sciences →  Earth and Planetary Sciences →  Geology
Satellite Image Processing and Photogrammetry
Physical Sciences →  Engineering →  Ocean Engineering

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