JOURNAL ARTICLE

Finger Tracking and Gesture Recognition with Kinect

Abstract

This paper presents a novel and real-time system for human-computer interaction with hand gestures at a distance. The system follows the principle of multi-touch techniques but is touch-free and only needs an ordinary computer screen, while common implementation of multi-touch demands creating special hardware platforms. We use Microsoft's Kinect sensor as the input device and take advantage of its depth information to help segment human body from the cluttered background. Skin color is also utilized in the process of segmentation. Besides, our system includes hand identification and tracking, as well as gesture recognition. The k-nearest neighbors (KNN) algorithm is chosen to solve the problem of object tracking. Then the tracked blob information is transmitted to applications by Tangible User Interface Object (TUIO) protocol. Thus a natural user interface is realized which is characterized by non-contact and barehanded control.

Keywords:
Computer science Gesture Computer vision Gesture recognition Artificial intelligence Process (computing) Segmentation Tracking (education) Object (grammar) Interface (matter) Identification (biology) Natural user interface Video tracking User interface User interface design

Metrics

27
Cited By
2.61
FWCI (Field Weighted Citation Impact)
9
Refs
0.90
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Hand Gesture Recognition Systems
Physical Sciences →  Computer Science →  Human-Computer Interaction
Gaze Tracking and Assistive Technology
Physical Sciences →  Computer Science →  Human-Computer Interaction
Tactile and Sensory Interactions
Life Sciences →  Neuroscience →  Cognitive Neuroscience
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