Makoto ShimojoMasami ShinoharaYukio Fukui
Tactile display devices use an array of pins mounted in the form of a matrix to present three-dimensional (3D) shapes to the user by raising and lowering the pins. With a denser matrix of mounted pins, it can be expected that shape identification will become easier and the time required for identification will also become shorter, but that problems of difficulty in fabrication will arise. It is necessary to consider such trade-offs in the development of such devices. This investigation conducted experiments to study the effect of pin pitch on shape identification as part of the fundamental investigation of this subject. The experiment used three tactile display devices with pin pitches of 2, 3, and 5 mm for geometrical shape identification, with response time and rate of misidentification taken as the performance data. Surfaces, edges, and vertices of 3D shapes were used as the shape primitives for displayed shapes and several of each type were selected for presentation. The results obtained revealed that performance has different relationships to pin pitch with different shape primitives. © 1998 Scripta Technica. Syst Comp Jpn, 29(2): 1–8, 1998
Makoto ShimojoMasami ShinoharaYukio Fukui
M. ShimojoMasami ShinoharaYukio Fukui
M. ShimojoMasami ShinoharaYukio Fukui
Masashi NakataniHiroyuki KajimotoNaoki KawakamiSusumu Tachi
Zhen ZhangXin LuYoshihiro HagiharaAdiljan Yimit