JOURNAL ARTICLE

Sequence Iterative 3D Registration of Multi-view Point Cloud for Cultural Site Scenes

Abstract

Basing on the application of digital protection of cultural sites and aiming at the multi-resolution point cloud registration problems of the cultural site scenes, this paper puts forward a 3D cloud registration method based on sequence iterative. Firstly, based on the synchronous scanning image, a rough registration of the adjacent point cloud can be obtained in an interactive way. Secondly, based on a normal-based algorithm of registration sphere center, the points of sphere surface are filtered from all scanned point cloud data according to the normal data points and the characteristic of viewpoint, and then the center of registration sphere can be calculated accurately and the initial registration of the adjacent point cloud can be obtained by setting Matching Registration Labels mode as the constraint condition. Finally, based on the 3D edge points of the adjacent point cloud from Mahalanobis distance calculations, some overlapping images can be eliminated by the way of constantly optimizing the transition matrix in the iteration process. The engineering practice of the Small Wild Goose Pagoda in Tang Dynasty and the Ancient Tomb in Han Dynasty proves that the method is reliable and easy to design and implement and can effectively restrain the accumulative errors of sequence registrations.

Keywords:
Point cloud Pagoda Computer science Iterative closest point Computer vision Artificial intelligence Image registration Sequence (biology) Point (geometry) Cloud computing Constraint (computer-aided design) Matching (statistics) Iterative method Mahalanobis distance Algorithm Image (mathematics) Mathematics Geometry

Metrics

3
Cited By
0.70
FWCI (Field Weighted Citation Impact)
14
Refs
0.70
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics
3D Surveying and Cultural Heritage
Physical Sciences →  Earth and Planetary Sciences →  Geology
Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
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