JOURNAL ARTICLE

Structured multimedia authoring

Dick C. A. BultermanLynda Hardman

Year: 2005 Journal:   ACM Transactions on Multimedia Computing Communications and Applications Vol: 1 (1)Pages: 89-109   Publisher: Association for Computing Machinery

Abstract

Authoring context sensitive, interactive multimedia presentations is much more complex than authoring either purely audiovisual applications or text. Interactions among media objects need to be described as a set of spatio-temporal relationships that account for synchronous and asynchronous interactions, as well as on-demand linking behavior. This article considers the issues that need to be addressed by an authoring environment. We begin with a partitioning of concerns based on seven classes of authoring problems. We then describe a selection of multimedia authoring environments within four different authoring paradigms: structured, timeline, graph and scripting. We next provide observations and insights into the authoring process and argue that the structured paradigm provides the most useful framework for presentation authoring. We close with an example application of the structured multimedia authoring paradigm in the context of our own structure-based system GRiNS.

Keywords:
Computer science Authoring system Asynchronous communication Multimedia Timeline Scripting language Context (archaeology) Process (computing) Set (abstract data type) World Wide Web Interactive media Presentation (obstetrics) Human–computer interaction Programming language

Metrics

129
Cited By
41.50
FWCI (Field Weighted Citation Impact)
36
Refs
1.00
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Multimedia Communication and Technology
Social Sciences →  Social Sciences →  Sociology and Political Science
Video Analysis and Summarization
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Peer-to-Peer Network Technologies
Physical Sciences →  Computer Science →  Computer Networks and Communications

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