JOURNAL ARTICLE

<title>DEVS-based simulation architecture for analysis of multivehicle interactions</title>

Steven Hall

Year: 1997 Journal:   Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE Vol: 3083 Pages: 287-294   Publisher: SPIE

Abstract

Monte Carlo based multi-vehicle mission effectiveness analysis is constrained by the computational resources and time required to perform non-trivial studies. Discrete event simulators offer the potential to significantly reduce the amount of processing that is required to perform such analyses. The issues associated with exploiting discrete event simulation architectures for performance improvement are discussed. Strategies for adaptively recognizing non-critical temporal intervals are presented. Pleiades, an implementation of a DEVS compliant mission effectiveness simulator, is discussed.

Keywords:
DEVS Computer science Discrete event simulation Pleiades Monte Carlo method Architecture Event (particle physics) Distributed computing Modeling and simulation Simulation Real-time computing

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Topics

Simulation Techniques and Applications
Social Sciences →  Decision Sciences →  Management Science and Operations Research
Space Exploration and Technology
Physical Sciences →  Engineering →  Aerospace Engineering
Systems Engineering Methodologies and Applications
Physical Sciences →  Engineering →  Control and Systems Engineering

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