JOURNAL ARTICLE

Local Naive Bayes Nearest Neighbor for image classification

Abstract

We present Local Naive Bayes Nearest Neighbor, an improvement to the NBNN image classification algorithm that increases classification accuracy and improves its ability to scale to large numbers of object classes. The key observation is that only the classes represented in the local neighborhood of a descriptor contribute significantly and reliably to their posterior probability estimates. Instead of maintaining a separate search structure for each class's training descriptors, we merge all of the reference data together into one search structure, allowing quick identification of a descriptor's local neighborhood. We show an increase in classification accuracy when we ignore adjustments to the more distant classes and show that the run time grows with the log of the number of classes rather than linearly in the number of classes as did the original. Local NBNN gives a 100 times speed-up over the original NBNN on the Caltech 256 dataset. We also provide the first head-to-head comparison of NBNN against spatial pyramid methods using a common set of input features. We show that local NBNN outperforms all previous NBNN based methods and the original spatial pyramid model. However, we find that local NBNN, while competitive with, does not beat state-of-the-art spatial pyramid methods that use local soft assignment and max-pooling.

Keywords:
Pattern recognition (psychology) Artificial intelligence Pooling k-nearest neighbors algorithm Computer science Naive Bayes classifier Contextual image classification Merge (version control) Mathematics Image (mathematics) Support vector machine

Metrics

177
Cited By
20.74
FWCI (Field Weighted Citation Impact)
27
Refs
1.00
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Advanced Image and Video Retrieval Techniques
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Remote-Sensing Image Classification
Physical Sciences →  Engineering →  Media Technology
Domain Adaptation and Few-Shot Learning
Physical Sciences →  Computer Science →  Artificial Intelligence

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