JOURNAL ARTICLE

Real-Time Isosurface Extraction Using the GPU Programmable Geometry Pipeline

Abstract

Article Share on Real-Time Isosurface Extraction Using the GPU Programmable Geometry Pipeline Authors: Natalya Tatarchuk Game Computing Applications Group and AMD GPG (O-CTO) Game Computing Applications Group and AMD GPG (O-CTO)View Profile , Jeremy Shopf Game Computing Applications Group and AMD GPG (O-CTO) Game Computing Applications Group and AMD GPG (O-CTO)View Profile , Christopher DeCoro Princeton University Princeton UniversityView Profile Authors Info & Claims SIGGRAPH '07: ACM SIGGRAPH 2007 coursesAugust 2007 Pages 122–137https://doi.org/10.1145/1281500.1361219Published:05 August 2007Publication History 19citation61DownloadsMetricsTotal Citations19Total Downloads61Last 12 Months18Last 6 weeks4 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my Alerts New Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteGet Access

Keywords:
Isosurface Computer science Citation Pipeline (software) Computer graphics (images) Video game Group (periodic table) Multimedia Operating system World Wide Web Visualization Artificial intelligence

Metrics

32
Cited By
6.07
FWCI (Field Weighted Citation Impact)
20
Refs
0.95
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics
Computational Geometry and Mesh Generation
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design

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