JOURNAL ARTICLE

Authoring Adaptive 3D Virtual Learning Environments

Ahmed EwaisOlga De Troyer

Year: 2014 Journal:   International Journal of Virtual and Personal Learning Environments Vol: 5 (1)Pages: 1-19   Publisher: IGI Global

Abstract

The use of 3D and Virtual Reality is gaining interest in the context of academic discussions on E-learning technologies. However, the use of 3D for learning environments also has drawbacks. One way to overcome these drawbacks is by having an adaptive learning environment, i.e., an environment that dynamically adapts to the learner and the activities that he performs in the environment. In this paper, the authors discuss adaptive 3D virtual leaning environments and explain how a course author can specify such an environment (i.e., authoring). The approach and tool that the authors present allow authors to create adaptive 3D virtual learning environments without the need to be an expert in 3D or using programming or scripting languages. The authors also conducted an evaluation to validate the approach and the usability and acceptability of the authoring tool. Based on the results, recommendations for authoring adaptive 3D virtual learning environments have been formulated.

Keywords:
Computer science Scripting language Usability Learning environment Human–computer interaction Instructional simulation Multimedia Context (archaeology) Virtual machine Adaptive learning Virtual reality Virtual learning environment World Wide Web Programming language Mathematics education

Metrics

20
Cited By
2.79
FWCI (Field Weighted Citation Impact)
258
Refs
0.91
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Virtual Reality Applications and Impacts
Physical Sciences →  Computer Science →  Human-Computer Interaction
Open Education and E-Learning
Physical Sciences →  Computer Science →  Computer Science Applications
Augmented Reality Applications
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
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