This paper discusses three-dimensional mathematical morphology using FCC (Face Centered Cubic) tessellation for executing both augmentation (dilation) and reduction (erosion). By treating gray level images as three-dimensional surfaces and using this tessellation with its 12-element neighborhood, the author has designed an architecture having flash-convolver speed for use in gray level image processing. The first step in this novel approach is to convert the gray level image into a binary surface by column encoding. After conversion the gray level image consists of volume elements (voxels) each of which has a binary value of either one or zero. The FCC convolution kernel is then ud to address each voxel and modify its value according a lookup table consisting of 213 = 8192 entries. This paper will describe the algorithms which can be executed using this methodology.© (1990) COPYRIGHT SPIE--The International Society for Optical Engineering. Downloading of the abstract is permitted for personal use only.
Luguo HaoKunyu LiWanrong GaoChunKan TaoSongLing BianGe Kou
Dragoş Nicolae VizireanuA. VizireanuV. Lãzãrescu
Nicolas F. RougonFrançoise J. Prêteux