JOURNAL ARTICLE

Real-time control of 3D facial animation

Abstract

Facial animation is useful in human-machine interaction, computer games and teleconferences. We propose a realtime performance-driven facial animation system for ordinary users. The system enables a user to animate an avatar by performing desired facial motions in front of a video camera. First, a constrained local model based approach is used to track facial features of a performer in the video. To increase the tracking accuracy, we propose an efficient method to build a user-specific local texture model. Next, a 3D blendshape face model is fitted to the tracked feature points. To improve the expressiveness of synthesized animations, facial expression recognition results and pre-recorded animation priors are incorporated into the fitting procedure. Finally, facial animations are created using blendshape interpolation. Experiments show that the synthetic facial motions are realistic and quite similar to the facial actions of the performer. By using an ordinary camera, our system provides the user complete control over the generated facial animations.

Keywords:
Computer science Facial motion capture Computer facial animation Computer vision Artificial intelligence Animation Facial expression Skeletal animation Active appearance model Feature (linguistics) Computer animation Interpolation (computer graphics) Motion interpolation Face (sociological concept) Histogram Computer graphics (images) Facial recognition system Video tracking Face detection Feature extraction Video processing Image (mathematics)

Metrics

5
Cited By
0.24
FWCI (Field Weighted Citation Impact)
24
Refs
0.57
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Face recognition and analysis
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Human Motion and Animation
Physical Sciences →  Engineering →  Control and Systems Engineering
Advanced Vision and Imaging
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition

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