Geographic routing protocols exploit node positions on the Euclidean plane to route packets in multi-hop networks. Their potential lies in forgoing the overhead of building routing structures for instance in the form of link-state tables. At the same time their performance suffers from local dead ends and missing or inaccurate node coordinates. These issues have been addressed by various means, most notably by falling back to face routing on a planarized network graph or to a backup routing infrastructure such as a minimum spanning tree. Existing solutions however are not geared towards finding efficient paths or result in a considerable -- often upfront and global -- communication overhead.
Weiyan GeJunshan ZhangGuoliang Xue
J. HomsbergerGholamali C. Shoja
Lei ShuYan ZhangLaurence T. YangYu WangManfred Hauswirth