Virtual-reality-based surgical simulation is one of the most notable and practical applications of kinesthetic haptic rendering. With recent advances in volume visualization technology, simulators can now incorporate pre-operative medical image data for surgical planning or rehearsal. For a truly immersive, patient-specific simulation experience, versatile haptic rendering of volume data is needed. This article presents a method for haptic rendering of deformable isosurfaces embedded within volumetric data. The proxy-based algorithm operates on the original data volume, rather than on an alternate or derived representation, to preserve geometric accuracy. Real-time deformation is driven by a coarser mesh generated from the volume. We show that this approach has very favorable properties for an application in surgical simulation.
Karljohan Lundin PalmeriusMax CooperAnders Ynnerman
Matthias HardersRaphael HoeverSerge PfeiferThibaut Weise
Yong-Ho YooDa‐Hye KimSang‐Youn Kim
Zhuming AiRay EvenhouseMary Lou Rasmussen
Hans Fuhan ShiShahram Payandeh