Abstract

This work reports and experiments a tangible mixed reality system for architectural design usage scenarios, such as conceptual design, client brief or architectural design education. The system provides the means for an architect to intuitively interact with an augmented version of a real scale model, in normal working settings, where he can observe 3D virtual objects registered to the real ones. Intuitive tangible interfaces, implemented with paddles, are used to aid design and editing tasks in the mixed environment. By means of paddle gesturing recognition, it is possible to activate a menu, browse and choose menu options or pick, move, rotate and scale 3D virtual objects, within the scale model working area. To transport the user from augmented reality to a fully virtual environment (supporting real-time scene navigation, while in VR mode) and back, paddle gesturing recognition is also used. Complex architectural designs, described in the VRML 97 data format, can be imported into our system, which provides a platform, for testing now design concepts while seamlessly transporting the architect in a truly mixed reality environment: from reality (RE) to augmented reality (AR) and then through augmented virtuality (AV), towards a full virtual environment (VE), and back.

Keywords:
VRML Augmented reality Computer science Human–computer interaction Mixed reality Virtual reality Conceptual design Multimedia Paddle Metaverse

Metrics

15
Cited By
1.57
FWCI (Field Weighted Citation Impact)
10
Refs
0.83
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Augmented Reality Applications
Physical Sciences →  Computer Science →  Computer Vision and Pattern Recognition
Interactive and Immersive Displays
Physical Sciences →  Computer Science →  Human-Computer Interaction
Virtual Reality Applications and Impacts
Physical Sciences →  Computer Science →  Human-Computer Interaction

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