BOOK-CHAPTER

Selfish Load Balancing

Abstract

Suppose that a set of weighted tasks shall be assigned to a set of machines with possibly different speeds such that the load is distributed evenly among the machines. In computer science, this problem is traditionally treated as an optimization problem. One of the classical objectives is to minimize the makespan, i.e., the maximum load over all machines. Here we study a natural game theoretic variant of this problem: We assume that the tasks are managed by selfish agents, i.e., each task has an agent that aims at placing the task on the machine with smallest load. We study the Nash equilibria of this game and compare them with optimal solutions with respect to the makespan. The ratio between the worst-case makespan in a Nash equilibrium and the optimal makespan is called the price of anarchy. In this chapter, we study the price of anarchy for such load balancing games in four different variants, and we investigate the complexity of computing equilibria.

Keywords:
Price of anarchy Job shop scheduling Nash equilibrium Mathematical optimization Task (project management) Computer science Load balancing (electrical power) Set (abstract data type) Game theory Optimization problem Scheduling (production processes) Distributed computing Mathematical economics Mathematics Price of stability Routing (electronic design automation) Economics Computer network

Metrics

111
Cited By
11.60
FWCI (Field Weighted Citation Impact)
34
Refs
0.99
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Auction Theory and Applications
Social Sciences →  Decision Sciences →  Management Science and Operations Research
Game Theory and Applications
Social Sciences →  Decision Sciences →  Management Science and Operations Research
Economic theories and models
Social Sciences →  Economics, Econometrics and Finance →  Economics and Econometrics

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