Thomas KerwinBrad HittleHan‐Wei ShenDon StredneyGregory J. Wiet
We describe the use of the weighted distance transform (WDT) to enhance applications designed for volume visualization of segmented anatomical datasets. The WDT is presented as a general technique to generate a derived characteristic of a scalar field that can be used in multiple ways during rendering. We obtain real-time interaction with the volume by calculating the WDT on the graphics card. Several examples of this technique as it applies to an application for teaching anatomical structures are detailed, including rendering embedded structures, fuzzy boundaries, outlining, and indirect lighting estimation.
S. YamazakiKiwamu KaseKatsuyuki Ikeuchi
Κ. H. HöhneA. PommertMartin RiemerTh. SchiemannRainer SchubertU. TiedeW. Lierse
Κ. H. HöhneA. PommertMartin RiemerTh. SchiemannRainer SchubertU. TiedeW. Lierse
Yutao LiuLi WangJie YangWeikai ChenXiaoxu MengBo YangLin Gao