BOOK-CHAPTER

Continuous Level of Detail for Large Scale Rendering of 3D Animated Polygonal Models

Francisco RamosOscar RipollésMiguel Chover

Year: 2012 Lecture notes in computer science Pages: 194-203   Publisher: Springer Science+Business Media
Keywords:
Computer science Rendering (computer graphics) Computer graphics (images) Polygon mesh Frame rate Overhead (engineering) Graphics Computer graphics Crowds Heuristics Artificial intelligence Operating system

Metrics

2
Cited By
0.62
FWCI (Field Weighted Citation Impact)
25
Refs
0.63
Citation Normalized Percentile
Is in top 1%
Is in top 10%

Citation History

Topics

Computer Graphics and Visualization Techniques
Physical Sciences →  Computer Science →  Computer Graphics and Computer-Aided Design
3D Shape Modeling and Analysis
Physical Sciences →  Engineering →  Computational Mechanics
Human Motion and Animation
Physical Sciences →  Engineering →  Control and Systems Engineering

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